Show HN: I built an interactive cloth solver for Apple Vision Pro
A bit more context - the cloth sim is part of my app, Lungy (https://www.lungy.app). It's designed to be an active meditation / relaxation app, so you can play relaxing instruments in space and immersive breathing exercises. The original Lungy is a breathing app available for iOS, that uses real-time breathing with interactive visuals.
The cloth sim is a Verlet integration, running on a regular grid. For now, I have tried a couple of different cloth scenes - a sort of touch reactive 'pad', where different parts of the cloth are mapped to different sounds and a cloth that blows in sync with breathing. The collision detection is a little bit tricky with the deforming mesh, but seems to work ok overall. Overall, it seems like a cool interaction to explore.
The cloth sim is live on the app store now (and free) - would love to hear feedback from anyone with a Vision Pro.
App Store (Vision Pro): https://apps.apple.com/app/id6470201263
Lungy, original for iOS - https://apps.apple.com/app/id1545223887
Comments URL: https://news.ycombinator.com/item?id=40539800
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